INSTALLATION
INSTRUCTIONS
DMS 3 Version 2:
How
to do
Good
installation practises for DMS3:
Wires
D and E should be routed flat along the motherboard and should
not cross any other wires.
Avoid
passing the wires accross large BGA chips, since this will
create interference The same principal goes for O and X. Failure
to follow this rule can result in crosstalk between the wires
and cause a black screen on boot.
***This
is particularly important on V3/4 gap bios'.***
We
cannot stress enough how important it is to pay attention
to the length and thickness of the ground wire! This is a
common error and is the cause of the majority of non functioning
installations. Often resulting in a black screen on boot.
Long, thin wires will cause "ground-bounce" between
the chip and the PS2 motherboard resulting in failure.
If
your chip fails with a black screen on boot, check the aforementioned
points. It is likely that the install is at fault and not
the chip. A replacement chip will not remedy a flawed install.
Unless you fix of the cause of the problem, i.e. the wire
length, type, positioning the DMS3 will not function correctly.
The
DMS3 patches approximately 100 times more data than other
chips such as magic3 and messiah2. It also draws more current
due to the extra components on-board, such as the flash. It
is therefore more sensitive to dubious installations.
Chips
with a lesser feature set do not have the same current requirements
and therefore are less sensitive incorrect usage of wire type
for +ve and -ve.
Just
because your wiring works with a magic3 or messiah2 does not
mean that it follows basic electronic "good practices",
nor is it an indication that the DMS3 chip is at fault.
If
the above procedures are followed, your DMS3 will function
correctly without a glitch!
Placement/Install
The
Ground (Point B) wire should be multicore 20 awg or larger.
A similar thickness to the power supply wires in a PC is good.
The chip should be placed flat against the PS2 motherboard
with as short a wire as possible to a ground pad (recommend
same placement as Messiah2). 2cm or less for the ground wire
is good. 3.3V(A) should use similar thickness, but can be
longer.

30
awg kynar is good for the other wires. They should be routed
from point to chip flat along the motherboard, and taped/glued
down to minimise the loop area. Avoid crossing sources of
high-frequency noise such as the bottom of BGAs.

Troubleshooting
PS2
games fail to authenticate:
Check points M-W. Fix your power and ground wires. Ensure
that M is laid flat against the motherboard.
PS1
games fail to authenticate:
Check point X. Fix your power and ground wires.
PS2
fails to boot (black screen):
Check points D-N. Fix your power and ground wires. Ensure
that D and E are laid flat against the motherboard. Fix your
power and grounds. Make sure you haven't bridged any pins
on the BIOS chip of the PS2, the Actel on the DMS3 or the
flash chip on the DMS3.
PS2
acts as though no chip were installed:
Check point C (Eject). If this wire is not connected, the
chip may think you are holding down Eject and go in to Sleep
Mode. The same will happen if C is bridged with ground, but
in that case you will not be able to turn the PS2 on from
stand-by using the Eject button. Fix your power and grounds.
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